We are building a new kind of platform where gaming and renewable energy meet. We let players earn rewards in the games they love while helping finance real renewable-energy projects behind the scenes. Backed by leaders from Unity, EA, Xbox, and the climate world, we are a small, ambitious team creating something with global reach. We welcome builders from all backgrounds and experience levels who care about games, impact, or simply solving meaningful problems.
The Role:
We are seeking an Engineer with strong understanding of Azure based services, dev ops, some Unity engineering experience, and an understanding of PlayStation platform requirements. You’ll guide the implementation of our services and applications targeting PS5, PS4, PC, mobile and future platforms, oversee code quality, and ensure predictable, high-caliber delivery. This role blends hands-on engineering with technical oversight, milestone management, and cross-team coordination.
Key Responsibilities:
● Architect and build Azure services; such as Functions, Storage, and DevOps pipelines.
● Architect and build our CI/CD and Dev Ops automation.
● Develop, integrate, and refine service features for company’s applications across PlayStation, PC, and additional platforms.
● Review and approve code from other development managers, ensuring consistency, maintainability, and adherence to platform standards.
● Manage external contributors and vendors: track milestones, validate build quality, and maintain alignment with technical specifications.
● Oversee Azure-based integrations, including user profiles, entitlements, transactions, analytics, and energy data models.
● Maintain platform-specific build configurations and ensure compliance with Sony technical requirements, SDK updates, and entitlement flows.
● Implement and refine data-driven features, such as Critical Power charts, Electricity Maps integrations, device usage estimates, and forecasting systems.
● Ensure IP protection, secure coding practices, and smooth handoff for certification or publishing processes.
● Translate wireframes, UX flows, and updated design assets into stable, scalable implementations.
● Support the design and documentation of in-game commerce flows across gaming ecosystems.
Required Experience:
● Experience with Azure services such as Functions, Storage, Cosmos or SQL, and DevOps pipelines.
● Experience with entitlement systems, transaction tracking, and backend-integrated gameplay or app features.
● Solid C# and Unity fundamentals, including UI systems, and architecture for multi-page applications.
● Ability to provide structured, actionable code reviews and guide a junior developer’s growth.
● Competence in technical documentation, especially around platform commerce, certification, and integration patterns.
● Some experience shipping Unity projects on PlayStation or Xbox.
Success Criteria:
You bring deep experience designing and running production backend systems on Azure,PlayFab, a strong understanding of subscription and entitlement flows, and a solid grasp of distributed-system patterns like queues, retries, and concurrency. You’re hands-on with CI/CD and dev ops, write clean code (C#, Node, or similar), and know how to introduce process and structure without slowing teams down. Most importantly, you can lead other engineers while keeping architecture, reliability, and delivery tight.
Why Join Us:
● Build something at the intersection of play and purpose, where gaming meets climate action.
● Join an early-stage company where your technical decisions shape the future.
● Collaborate with passionate innovators across gaming, clean tech, and software.
● Competitive compensation, flexible work setup, and a mission you’ll be proud to tell your friends about.
Benefits:
● 100% remote.
● USD payment.
● 4 weeks of vacations and 10 local holidays paid.
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