CONEXIONHR

ID 4265 – Platform Engineer (Unity + PlayStation)

Categoría del trabajo: Unity
Tipo de trabajo Remoto - Tiempo completo
Ubicación del trabajo Europe LATAM

We are building a new kind of platform where gaming and renewable energy meet. We let players earn rewards in the games they love while helping finance real renewable-energy projects behind the scenes. Backed by leaders from Unity, EA, Xbox, and the climate world, we are a small, ambitious team creating something with global reach. We welcome builders from all backgrounds and experience levels who care about games, impact, or simply solving meaningful problems.

The Role:
The company is seeking a Platform Engineer with strong Unity engineering experience and a solid understanding of PlayStation platform requirements. You’ll guide the implementation of our Unity applications across PS5, PS4, PC, mobile and future platforms, oversee code quality, and ensure predictable, high-caliber delivery. This role blends hands on engineering with technical oversight, milestone management, and cross-team coordination.

Key Responsibilities:
● Develop, integrate, and refine Unity features for the company’s applications across PlayStation, PC, and additional platforms.
● Translate wireframes, UX flows, and updated design assets into stable, scalable implementations.
● Review and approve code from other development managers, ensuring consistency, maintainability, and adherence to platform standards.
● Manage external contributors and vendors: track milestones, validate build quality, and maintain alignment with technical specifications.
● Oversee Azure-based integrations, including user profiles, entitlements, transactions, analytics, and energy data models.
● Maintain platform-specific build configurations and ensure compliance with Sony technical requirements, SDK updates, and entitlement flows.
● Implement and refine data-driven features, such as CP charts, ElectricityMaps integrations, device usage estimates, and forecasting systems.
● Integrate new art direction, content, animations, and UI updates into the Unity application.
● Support the design and documentation of in-game commerce flows across gaming ecosystems.
● Ensure IP protection, secure coding practices, and smooth handoff for certification or publishing processes.

Required Experience:
● Proven record shipping Unity projects on PlayStation and Xbox.
● Experience porting apps from PS5 to PS4.
● Strong C# and Unity fundamentals, including UI systems, and architecture for multi-page applications.
● Experience with entitlement systems, transaction tracking, and backend-integrated gameplay or app features.
● Familiarity with Playfab and Azure services such as Functions, Storage, Cosmos or SQL, and DevOps pipelines.
● Ability to provide structured, actionable code reviews and guide a junior developer’s growth.
● Competence in technical documentation, especially around platform commerce, certification, and integration patterns.

Success Criteria:
You bring deep experience designing and running production backend systems on Azure,PlayFab, a strong understanding of subscription and entitlement flows, and a solid grasp of distributed-system patterns like queues, retries, and concurrency. You’re hands-on with CI/CD and dev ops, write clean code (C#, Node, or similar), and know how to introduce process and structure without slowing teams down. Most importantly, you can lead other engineers while keeping architecture, reliability, and delivery tight.

Why Join Us:
● Build something at the intersection of play and purpose, where gaming meets climate action.
● Join an early-stage company where your technical decisions shape the future.
● Collaborate with passionate innovators across gaming, clean tech, and software.
● Competitive compensation, flexible work setup, and a mission you’ll be proud to tell your friends about.

Benefits:
● 100% remote.
● USD payment.
● 4 weeks of vacations and 10 local holidays paid.

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