CONEXIONHR

ID 4208 – Unity Engineer

Categoría del trabajo: Unity
Tipo de trabajo Remoto - Tiempo completo
Ubicación del trabajo LATAM

We are a boutique video game development studio based in Mendoza, Argentina.
We are a passionate and driven team from #LATAM with the goal to be part of projects that bring innovation, disruption, and diversity to the gaming industry while generating opportunities for our local community to continue to grow and thrive.

Responsibilities:
● Design architectures on a whiteboard alongside stakeholders, doing research and design before implementing core systems, including in-app purchases, analytics, tools, and UI – there won’t be work on gameplay.
● Write clean, maintainable, modular, and reusable systems for a variety of non-gameplay systems used across multiple products.
● Act as the technical lead, collaborating with product managers and stakeholders to deliver on team goals.
● Integrate with a team from the Client, communicating directly and proactively to ensure aligned collaboration.
● Own the release pipeline, managing all aspects of releasing new app versions on iOS and Android to ensure stability and quality.

Requirements (must – have):
● 8+ years of professional software development experience, with a portion in a lead capacity.
● Proficient in C# and object-oriented programming.
● Love for architecting systems, breaking down tasks, and estimating work.
● Track record of using Unity to build cross-platform mobile apps.
● Solid experience implementing mobile platform services, including in-app purchases, subscriptions, and analytics.
● Excellent communication skills in written and spoken English.

Nice to have:
● Experience building shared frameworks or SDKs used by multiple products.
● Experience creating native plugins for iOS and/or Android.
● Prior work integrating backend services and APIs.
● Hands-on experience building and maintaining platforms.
● Familiarity with building dev tools and editor extensions.

Perfecto, seguí hablando con él.

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